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Post by Senetue on May 14, 2006 8:08:14 GMT
Kawarimi no Jutsu (Body Switch Skill) Rank: E-rank, Supplementary A technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a large log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. In the anime, a scarecrow, a boulder, and even mud has been used as a body substitute, though this may not be considered canonical by few fans. A fairly common Jutsu, it is one of the basic Jutsu that a Ninja must learn before graduating to the Genin level. This technique, however, is not strictly limited to the Naruto series, as it is sometimes referred to as Utsusemi no Jutsu (Art of Body Projection) in other manga and animation series.
Kai (Cancel) Rank: E - Rank A Jutsu move where one uses I believe the symbol of the rat. What this does is nullifies simple attacks, such as paralyzing or sleep. Stronger attacks such as “Bs” “As” and “Ss” are to strong for such a technique.
Bunshin no Jutsu (Clone Skill) Rank: E-rank, Supplementary This is a basic technique known to most Genin. Bunshin no Jutsu creates a clone of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Like Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these clones will simply disappear if come into contact, but unlike Kage Bunshin, they are substanceless, and thus cannot do any damage.
Kakuremino no Jutsu (Magic Cloak of Invisibility Skill) Rank: E-rank, Supplementary This jutsu is where one uses a cloak or piece of cloth to make oneself blend in with the background, interpreting oneself invisible. Konohamaru uses this technique constantly in the beginning of the Naruto series to try and defeat Uzumaki Naruto. Although he doesn't use cloaks that really disguise himself well, his ambushes on Naruto have been rather unsuccessful.
Nawanuke no Jutsu (Rope Untying Skill) Rank: E-rank, Supplementary A basic jutsu taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this technique. In the English manga, Naruto replies, "What are you doing here?!!" Sasuke replies, "A simple rope trick. Any good ninja is an escape artist." This could imply that there wasn't an actual jutsu in the English manga.
Oiroke no Jutsu (Sexy Skill) Rank: E-rank, Supplementary This is simply a Henge used to transform the user into a beautiful, nude woman (or, like in episode 177 Oh? Please Mr. Postman! and the Naruto video games, a woman in a bathing suit); if the user is male, the woman's appearance is a beautiful, female version of his appearance. Naruto uses it to drive his instructors to distraction, sometimes leading to an exaggerated nosebleed by the victim, and it is indeed annoyingly effective. Naruto was forced to use this jutsu in order to receive training from Jiraiya. A variant of this technique is the Haremu no Jutsu (Harem Technique), in which Oiroke no Jutsu is used in combination with Kage Bunshin no Jutsu (Shadow Doppelganger Technique) to produce multiple clones of a nude woman thus overwhelming the opponent.
Henge no Jutsu (Transformation Skill) Rank: E-rank, Supplementary The user assumes the appearance of another person, an animal or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninjas know this technique.
Sennen Goroshi (One Thousand Years of Pain) Rank: E-rank, Offensive, Short range (0-5m) A very simple Taijutsu technique with a very over-dramatised name. Forcefully plunges the user's fingers into the vicinity of the victim's rectal regions. Sakura dubbed it the "Super Powerful Ass-Poke". However, Naruto figured out the true meaning of the jutsu: it was mainly used with a pointed object (usually a kunai), in order to attack the blindspot of the enemy. When combined with explosive seals, it can even damage Gaara in his semi transformed mode.
Academy Transportation - aaa2 - Must have only one of these when starting out, what you have is what your village is. That means if you part of sand you have Ichijin Shunshin no Jutsu. If you are part of sound, you may choose one. Also remember, this is mostly used for something that shows a little appearance, distance is at max at twenty feet.
Kiri Shunshin no Jutsu (Mist Instantaneous Body Skill) - Hidden Mist Village Rank: E A technique which allows the user to transport from one place to another in a veil of mist.
Mizu Shunshin no Jutsu (Water Instantaneous Body Skill) - Hidden Waterfall Village Rank: E A technique which allows the user to transport from one place to another through puddles of water.
Konoha Shunshin no Jutsu (Leaf Instantaneous Body Skill) - Hidden Leaf Village Rank: E A technique which allows the user to transport in a veil of leaves.
Ame Shunshin no Jutsu (Rain Instantaneous Body Skill) - Hidden Rain Village Rank: E A technique which allows the user to transport through rain drops.
Rakurai Shunshin no Jutsu (Bolt Instantaneous Body Skill) - Hidden Cloud Village Rank: E A technique which allows the user to transport through bolts of lightning, or really in a flash.
Ichijin Shunshin no Jutsu (Gust Instantaneous Body Skill) - Hidden Sand Village Rank: E A technique which allows the user to trasport through a tornado, or really wind gust.
Renkon Shunshin no Jutsu (Root Instantaneous Body Skill) - Hidden Grass Village Rank: E A technique which allows the user to transport through the roots and trunks of trees.
Daichi Shunshin no Jutsu (Ground Instantaneous Body Skill) - Hidden Stone Village Rank: E A technique which allows the user to transport freely under ground.
Yuki Shunshin no Jutsu (Snow Instaneous Body Skill) - Hidden Snow Village Rank: E A technique which allows the user to transport through snow and clouds
Academy Elementals - aaa3 - These are the basics of the basics of the Elemental Jutsus. You can not learn an Elemental Jutsu without learning one of these. Thing is, you can only start off with two, and if you wish to go into another element, it is raised up to a “C” Rank of training. Remember, to know a Jutsu dealing with the corresponding Element you must go into the Appropriate skill and you may start off with two.
Earth Release Skll (Doton no Jutsu) Must be Known to go into Earth type Jutsus
Wind Release Skill (Fuuton no Jutsu) Must be Known to go into Wind Type Jutsus
Katon no Jutsu (Fire Release Skill) Must be Known to go into Fire Type Jutsus
Lightning Release Skill (Raiton no Jutsu) Must be Known to go into Lighting Type Jutsus
Mokuton no Jutsu (Wood Release Skill) Must be known before learning Jutsus dealing with wood
Hyouton no Jutsu (Ice Release Skill) Must be Known before going into Ice type Jutsus
Saton no Jutsu (Sand Release Skill) Must be known before going into Sand type Jutsus.
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Post by Senetue on May 14, 2006 8:08:32 GMT
Medical Jutsus - aad - This happens to be one of the most admired classifications of shinobi that there is out there. These ninja specialize themselves with medicual jutsus that are used for all sorts of special situations, things such as surgery or even just healing someone. Although they have great healing abilities, they also come with attacking abilities.
Gantai no jutsu (Bandage skill) NinJutsu Type: Rank D Description: One of the first techniques that a Medical Ninja must learn. Reasons why is because these techniques are what matters between life and death. This is a special type of technique in which a medical ninja is capable of making bandages by using their surroundings such as sand, grass water and others with the help of using chakra.
Sansokyoukyuu (Oxygen supply) NinJutsu Type: Rank D Description: An easy justu for the Medical Ninja. A ninja uses chakra upon the chest area focusing it to help the body in some ways. It helps the lungs expand easier making the chest and neck muscles become more officient which allows the airways to expand and pulmonary blood vessels so then the cells of the body may breathe easier.
Kanetsu no Gyou (Heat seeker) NinJutsu Type: Rank D Description: A simple Jutsu in which the Medical Ninja focuses the chakra in his body by placing it along the persons chest creating heat within them. This is so then the person would not be in danger of Hypothermia, a condition in which the body starts dropping its temperature at a quick pace, and if goes untreated it might cause paralysis and even death. One must be careful for if used to long then it may warm up a part of the body which may cause fever.
Ketsuki Gyouko (Blood Coagulation) NinJutsu Type: Rank D Description: A simple healing technique. The user uses his chakra on his wound to make the blood there coagulate quickly. The wound still remains but the bleeding stops. It goes quickly for small wounds but larger ones need a couple of minutes to finish the coagulation. It can also be used on wounded allies.
Chishio Tensou no jutsu (Blood transfusion skill) NinJutsu Type: Rank C Description: Loss of blood is a serious condition, and not very uncommon one in the shinobi battlefield. When a person reaches such a dangerous state, a medical nin can ease their symptoms by using this jutsu. First, the user must open up a small cut in the patient's body in order to open a vein. Once a vein has been opened, the medical nin uses chakra in order to increase the density of the patient's blood. Thus, they won't get more blood, but more red and white blood cells are created, an effect which helps fight against the ailments and symptoms of losing blood. However, this jutsu has a downside which is the fact that the user's own blood dilutes as long as the jutsu is activated, which means that basically it is indeed a blood transfusion and the user must be careful at how much blood he or she gives to their patients. Limit: Must learn Ketsuki Gyouko (Blood Coagulation) Before
Chiyute no Jutsu (Healing Hands Technique) NinJutsu Type: Rank C Description: A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of healing chakra. This chakra, when concentrated, can repair physical damage to another person. Depending on the degree of the wound, the ninja must concentrate more of their chakra to repair the damage. However, if the wound is too extensive, such as extensive damage to vital organs, this technique may not be able to help them. Limit: Must learn Gantai no jutsu (Bandage skill) Before
Chakra Enjintou (Chakra Scalpel) NinJutsu Type: Rank C Description: A Ninjutsu technique used, primarily, for field surgery. The ninja concentrates a powerful aura of chakra around their hand, creating a blade capable of tearing through muscles and arteries, or breaking bone, without actually breaking the skin of the person they're using it on. When used offensively, in combat, it is difficult to concentrate on the length and power of the scalpel, making it harder to successfully hit an enemy's arteries, ensuring a kill. Limit: Must learn Chiyute no jutsu Before
Hone Chiyu no jutsu (Bone healer skill) NinJutsu Type: Rank C Description: A variation of Chiyute no jutsu. When an ally has broken or fractured a bone, this jutsu uses chakra which makes the body boost its calcium level. Using the extra calcium, Chiyute no jutsu is activated, but uses less chakra since the user already has the calcium to work with, but will only work on bone tissue. Limit: Must learn Chiyute no jutsu (Healing Hands Technique) Before
Decontamination technique (Osenjokyo no jutsu) NinJutsu Type: Rank C Description: A technique to use if someone becomes poisoned or seriously infected with a decease or toxin. The medical specialist uses his or her chakra to rapidly create new white blood cells in the patient's blood stream to fight off infections, poisons and other hostile substances to enter the body. Immensely strong poisons can still kill their victim but with the help of this jutsu will be slowed down enough for the victim to acquire a proper cure or antidote. Limit: Must learn Ketsuki Gyouko (Blood Coagulation) Before
Satsugaite no Jutsu (Killing Hands Technique) NinJutsu Type: Rank C Description: A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of killing chakra, which is the complete opposite of the Chiyute no Jutsu (Healing Hands Technique). Through concentrating their chakra in a manner opposing the Chiyute, instead of rebuilding and restoring another person's cells, this jutsu intends to destroy and unravel another person's cells. Limit: Must learn Chiyute no jutsu (Healing hands technique) before
Chuusuusei Shikeikiden (Central Nervous System Electrical Shock) NinJutsu Type: Rank C Description: A Ninjutsu technique where the ninja turns their chakra into an electrical pulse which is transmitted into an enemy's body by striking the base of their neck. The electrical impulse travels up their brain stem and disrupts the flow of electricity in the nervous system. The brain cannot work like this, thus all communication between the brain and body are confused, causing a person to move their arm when they should be moving their leg, and generally debilitating them. Only an unusually skilled ninja would be able to overcome such a handicap. Limit: Must know Chakra Enjintou (Chakra Scalpel) before
Kossetsu no jutsu (Bond fracture skill) NinJutsu Type: Rank C Description: A jutsu which has the opposite effect of the bone healer jutsu, the Kossetsu no jutsu utilizes the medical-Nin's proficiency at determining the weakest spot in his enemy's bone. Then, Chakra scalpel is used at that exact same spot in order to fracture the bone. A second hit will in all probabilities break said bone completely. Note: When using this jutsu, a lot of concentration is needed in order to apply enough damage to a small spot in the bone, therefore it lacks means to hurt any other tissue in the body. Limit: Must know Chakra Enjintou (Chakra Scalpel) before
Zesshi Nensan (Fanged Tongue Acid) NinJutsu Type: Rank C Description: A very corrosive acid which is expelled from the mouth. It is capable of being projected far distances, with the strength to even dissolve rocks. However, being as acidic as it is, it must be spat very cautiously from the mouth, making it a very slow attack that will not succeed unless your opponent's speed is hindered. Limit: Must know Chakra Enjintou (Chakra Scalpel) before
Kanpa no Jutsu (Cold wave skill) NinJutsu Type: Rank B Description: A jutsu that is pretty much the opposite of heat seeker, this one instead of treating a state of hypothermia, which is heat loss, is treating a state of heat wave where the body overheats. By using chakra, the cold fusion jutsu opens up pores, pumps up blood to the skin and widens the blood vessels nearest to the skin and also increases sweat production. All these effects cool the body and make it return to normal temperatures, although careless use of the cold fusion might lead to an undesired effect such as overcooling of the body and eventually hypothermia. Limit: Must learn Kanetsu no Gyou (Heat seeker) Before
Saisei no Saibou (Cell Regeneration) NinJutsu Type: Rank B Description: A Ninjutsu technique where the ninja focuses all of their chakra into one part of their body just before an attack. The moment that attack connects, the chakra activates the natural regeneration of the body's cellular makeup, repairing the damage done by an attack the moment after it is done. An extremely powerful jutsu, and at all times it uses almost all of the ninja's chakra, pretty much ending the battle for the user. Limist: Must know Decontamination technique (Osenjokyo no jutsu) before
Hekirekite no Jutsu (Thunder Hands Technique) NinJutsu Type: Rank B Description: A ninjutsu in which the user focuses the chakra in his hands so that they can create an electric shock able to give a sufficient shock to cause the heart to start beating again in case it stopped. Limit: Must know Chakra Enjintou (Chakra Scalpel) before
Purification technique (Kakusei no jutsu) NinJutsu Type: Rank B Description: An upgraded version to the decontamination technique. The medical specialist creates even more white blood cells but now also powers them up by feeding chakra directly into them. All poisons, infections, toxins in the patient's body will be removed instantly. Also, this technique can be used on self, but at the cost of a great deal of the user's chakra. Limit: Must know Saisei no Saibou (Cell Regeneration) before
Chakra Gekiyaku no Jutsu (Chakra Poisoning Technique) NinJutsu Type: Rank B Description: By making the required hand seals and focusing chakra into the fingertips, the user can 'stab' the target with his fingers. There will be no visible wound, but the target's inner coil system will slowly be infected with the negative chakra input. From that point on, every time the target tries to mold chakra, he'll weaken. Death is a major option in this. Normally, the effect wears off after a couple of hours, but multiple stabs increase the effect. Limit: Must know Satsugaite no Jutsu (Killing Hands Technique) before
Biransei no Jutsu (Poison gas Technique) NinJutsu Type: Rank B Description: Technique creates a cloud of poisonous gas that erupts from the ninja’s mouth in a stream. The cloud clears a distance between the ninja and their enemy, as not to capture the ninja himself within its area of effect. Any enemy caught within its area of effect will succumb to the poison’s effects. Limit: Must know Zesshi Nensan (Fanged Tongue Acid) before
Shikon no Jutsu (Dead Soul Skill) NinJutsu Type: Rank B Description: A technique in which the user is able to control the bodies of dead opponents by making their hearts beat for a short period of time. It appears that it is used to fool the enemy and allow a means to escape if a mission goes awry. Limit: Must know Chuusuusei Shikeikiden (Central Nervous System Electrical Shock) before
Shinzou no Suiryoku no jutsu (Heart thrust skill) NinJutsu Type: Rank B Description: Using chakra at the fingertips, the medical nin is able, with a direct and accurate blow to an opponent's thorax, to cause a slight heart attack, and other serious heart conditions such as VT, VF and so on. The blow must be very accurate and done with exactly two fingers, the chakra at the tips of said fingers travels upon impact to the heart and the arteries surrounding it. The possibilities are quite endless at that point, as the destructive chakra is capable of ripping a part one or two arteries, fracture the heart muscle and even force the coronary veins to tighten, resulting in a mild heart attack. Limit: Must know Kossetsu no jutsu (Bond fracture skill) before
Souzousaisei (Genesis Rebirth) NinJutsu Type: Rank A Description: A Ninjutsu technique that only those with the Souseki Fuuin (Genesis Seal) can perform. By gathering chakra into their seal over a period of time, they can then use that gathered chakra by releasing the seal. The chakra accelerates the production of various enzymes in their body, causing almost instant cellular reformation, healing absolutely any mortal wound, including extensive damage to internal organs. However, the number of times cells can multiply is limited, so using this technique takes away from the total life span of the ninja using it. Limit: Must know Saisei no Saibou (Cell Regeneration) before
Body Delving NinJutsu Type: Rank A Description: The user of this presses their fingers into the chest area of patient. (Between the ribs, fingers actually enter the body. The Jutsu actually doesn’t cause any more damage.) They flow a constant but minimal amount of chakra into the patient’s body which allows the user to delve into any areas in question. In the hands of an unskilled user, this Jutsu can yield false positive such as producing information of a damaged area but the gives the wrong cause of the damage. Limit: Must know Souzousaisei (Genesis Rebirth) before
Circle of enlightenment NinJutsu Type: Hijutsu (Secret medical jutsu) Rank S Description: One of the most powerful Ijutsus ever known to shinobi, this one requires at least 5 medical nins who are willing to lend their healing chakra to the user in order for the technique to succeed. First and foremost, this jutsu requires a preparation of one hour in which the user writes down intricate seals on the floor. These will be used as medium for healing chakra.
Then, a severely wounded creature (can be an animal) will be placed in the center of the intricate drawing. Now comes the most important part, when on each of the 4 corner of the complex drawing, a medical nin will sit, ready to push in chakra while the user of the jutsu will stand near its side. The fifth medical nin will sit at one of the drawing's sides and will have the key role in the jutsu, as he or she are responsible for harnessing the other medical nins' healing chakras and diverting it towards the accelerated healing.
Then, it begins- Healing chakra is pushed forward in an amazing rate, with the seals acting as medium for the chakra to pass through to the patient's body. The mass amount of healing chakra combined with a sample of the patient's DNA has a stunning effect- Even the most mortal of wounds are able to heal in a matter of minutes. The same goes for ailments, poisons and deceases; the jutsu also has a cleansing effect on the body.
After the jutsu is done, most times users will require a great deal of rest after using so much chakra. Obviously, this jutsu is impossible to use during combat, and should only be preformed in a hospital, where other medical nins are present to oversee the procedure and to help out if things go wrong. Must know Souzousaisei (Genesis Rebirth) before
Infuin: Kai (Shadow Seal: Release) FuuinJutsu Type: S-rank, Supplementary This jutsu releases the chakra stored inside the seal on Tsunade's forehead. She then uses this chakra for her Sōzō Sais
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Post by Senetue on May 14, 2006 8:09:55 GMT
Goken (Strong Fist) Suiken (Drunken Fist) Juken (Gentle Fist) KumaKenJutsu Rakanken (Achiever of Nirvana Fist) Shadow Monk --Durga Sugenya (White Tiger) --Ryu Kaigaden (Black Dragon) --Cyrte'beji Xia Lushima (Stone Demon) --Xuenchu Denka Shaiden (Dragon of Heaven)
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Post by Senetue on May 14, 2006 13:14:39 GMT
Goken (Strong Fist) Suiken (Drunken Fist) Juken (Gentle Fist) KumaKenJutsu Rakanken (Achiever of Nirvana Fist) Shadow Monk --Durga Sugenya (White Tiger) --Ryu Kaigaden (Black Dragon) --Cyrte'beji Xia Lushima (Stone Demon) --Xuenchu Denka Shaiden (Dragon of Heaven) Goken (Strong Fist) - aaa - Goken is Gai's and Lee's characteristic fighting style, requiring great strength and speed, as well as mastering the opening of the eight chakra gates in the body to tap massive amounts of chakra at the cost of increasingly severe physical damage, and even death, to oneself. Gouken no Kamae (Iron fist stance) TaiJutsu Type: E-Rank Not exactly a technique, but a fighting style. It packs tons of speed and power and relies on the user's physical strength and fitness. It is also the prime holder of the majority of Konoha's elite taijutsu techniques. Dainamikku-Entori (Dynamic Entry) TaiJutsu Type: D-rank, Offensive, Short range (0-5m) Nothing more than a flying jump kick straight to the face. Used as an opening attack. Konoha Daisenpu (Leaf Great Whirlwind) Type: C-rank, Offensive, Short range (0-5m) A powerful leap forward, using the extra momentum to perform a powerful spinning kick with both legs in mid air, the second kick often being aimed lower in case the intended targed ducks. The technique is most effective at ranges of 2-3 meters, because if you miss or they dodge, you have at least made it past them and have a chance to react before they can mount a significant counter-attack. Konoha Goriki Senpu (Leaf Strong Whirlwind) TaiJutsu Type: B-rank, Offensive, Short range (0-5m) A much more powerful version of the Konoha Daisenpu (Leaf Great Whirlwhind). Konoha Reppu (Leaf Gale) TaiJutsu Type: D-rank, Offensive, Short range (0-5m) Using his quickness and agility, Lee performs a spinning kick to sweep his opponent off their feet. Konoha Senpu (Konoha Hurricane) TaiJutsu Type: D-rank, Offensive, Short range (0-5m) This Jutsu is mainly a set-up one, and consists of kicking the opponent high into the air, thus leaving them vulnerable to a subsequent more powerful attack (usually Kage Buyo, Shadow of the Dancing Leaf). Konoha Shoufuu (Leaf Rising Wind) TaiJutsu Type: C-Rank Konoha Shoufuu is a Taijutsu technique utilized by the Leaf ninja Rock Lee. Using his quickness and agility, Lee with do a swift upwards kick at his opponent or at a weapon his opponent his wielding. Konoha Boufuu (Leaf Winding Wind) TaiJutsu Type: C Rank A taijutsu technique in which the user springs up and does a rapid, vertical spin that ends with a heel drop on the target's head. Kage Konoha Buyo (Shadow of the Dancing Leaf) TaiJutsu Type: C-rank, Supplementary, Short range (0-5m) While the target is airborne, the user jumps in such a way as to appear below the target while following a similar trajectory through the air. Since the victim is airborne, he is in a vulnerable position to a more damaging attack such as Omote Renge or Shishi Rendan. Sasuke learns this move when it is used on him by Rock Lee, by using the Sharingan. He is able to copy the move and use it in his match during the Chunin preliminary exams with strain on his body. Douyou Kobushi (Shaking fist) TaiJutsu Type: D Rank A popular attack of the suiken users, the user slams his fist into the opponent, making it vibrate slightly before making contact to cause internal damage as well. Omote Renge (Front Lotus) TaiJutsu Type: B-rank, Offensive, Short range (0-5m) This technique puts a lot of strain on the user's muscle fibers, and is basically a suicidal attack. Normally, humans use the power of their muscles at only about 20 percent of their full power; the brain regulates muscle usage to ensure this, since any higher and the muscles will be damaged or destroyed. The Omote Renge requires the opening of one of the inner celestial gates- the Initial Gate, which releases the brain's regulation on muscle usage. The result is a much more powerful brand of Taijutsu than normal, but at the cost of damage to the user. Lee kicks his opponent into the air, then wraps the bandages around his arms around them, and he then proceeds to piledrive them into the ground with enough force to create a crater. Ura Renge (Reverse Lotus) TaiJutsu Type: A-rank, Offensive, Short range (0-5m) This advanced, more destructive version of the Renge requires the opening of at least the Third Gate (Life Gate), with a correspondingly higher cost to the user. Once the third gate is open, the user can then use Ura Renge by launching the target into the air and hiting them with one arm and foot, sending the target crashing into the ground, typically killing them. When Rock Lee used this move, he also opened the Fourth and Fifth Gates to grant him extra strength and speed, however, this is not required to perform Ura Renge. Asaku Jaku (Morning Peathingy) TaiJutsu Type: A-Rank, Offensive Short Range Asaku Jaku is a Taijutsu techinque which was forbidden due to the strain it puts on a ninja's body. To complete the technique, Gai had to open the first six of the celestial gates (Keimon IE view gate). The true technique follows a quick and powerful beating with a frighteningly fast barrage of punches and flames are launched forth from the user's fists.
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Post by Senetue on May 14, 2006 13:15:08 GMT
Goken (Strong Fist) Suiken (Drunken Fist) Juken (Gentle Fist) KumaKenJutsu Rakanken (Achiever of Nirvana Fist) Shadow Monk --Durga Sugenya (White Tiger) --Ryu Kaigaden (Black Dragon) --Cyrte'beji Xia Lushima (Stone Demon) --Xuenchu Denka Shaiden (Dragon of Heaven) Suiken (Drunken Fist) - aab - An unusual style of taijutsu combat where the user takes in enough alcohol to become intoxicated (hence the name), causing them to become unpredictable and highly dangerous. By taking even a sip of alcohol, Lee goes berserk and it takes the force of his instructor and teamates to stop him. Suiken is based on the 8 Immortals Drunken Fist style of Chinese martial arts. However, in the actual martial art intoxication is not a factor; rather, the 'drunken' movements are to confuse opponents. Suiken no Kamae (Drunken fist stance) TaiJutsu Type: Rank D (Drunken fist stance) An odd stance that allows the user to grow more powerful the more intoxicated. This style is the most dynamic and unpredictable in Konoha, which is quite powerful with the deadly speed and ironic precision that goes with it. Limit: Must be Drunk to do Konoha Guufuu (Konoha Tornado) TaiJutsu Type: Rank C (Konoha Tornado) A technique also known as "The Crazy Konoha Corkscrew", the user catapults himself from the ground in an extreme spinning motion towards the target using leg strength and a tad bit of chakra. The user would hit the target headfirst Limit: Must be Drunk to do Seishun Suterunga (Springtime of the youth) TaiJutsu Type: Rank C (Springtime of the youth) A compound attack that is born once there is an opportunity for a counterattack. The user dodges multiple hits then returns with a flurry of kicks and punches that ends with one prominent blow to the abdomen. Limit: Must be Drunk to do Gansaku Suimin (Fake sleep) TaiJutsu Type: Rank D (Fake sleep) An attack in which the name is half accurate. The user falls asleep, yet is still conscious along with lightning reflexes. The result of being attacked in this state results in being attacked by a very powerful drunk person. The user also loses his temper very easily if awoken in the best part of sleep. (Note: The user is a very light sleeper when this "attack" is used.) Limit: Must be Drunk to do
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Post by Senetue on May 14, 2006 13:15:33 GMT
Goken (Strong Fist) Suiken (Drunken Fist) Juken (Gentle Fist) KumaKenJutsu Rakanken (Achiever of Nirvana Fist) Shadow Monk --Durga Sugenya (White Tiger) --Ryu Kaigaden (Black Dragon) --Cyrte'beji Xia Lushima (Stone Demon) --Xuenchu Denka Shaiden (Dragon of Heaven) Juken (Gentle Fist) - aac - The inner coil system that transfers chakra around the body is very close and is essentially a part of all of the human body, including crucial organs. Members of the Hyuga clan train in a special fighting style that requires the Byakugan and excellent chakra control; through the Byakugan they are able to see the opponent's inner coil system which they forcefully channel their own chakra into, causing severe damage to organs nearby. The technique earned its name because even a seemingly gentle, unimpressive hit can prove lethal. Juken bears a strong resemblance, at least in principle, to the Chinese martial art of Baguazhang ( , "eight trigram palm"). Juken (Gentle Fist) Chakra Holes TaiJutsu Type: C Rank There are 361 chakra holes within the body. With this the person is capable of learning the holes of the body but of course learning all takes time. This is considered as a stacking type of Jutsus. When first learned they are capable of decifering and acuratly hitting up to fifty chakra holes. When trained into this each time they are capable of learning up to fifty more Chakra holes. To know all 361 chakra hole sections one must be able to train into this about eight times to learn even more into it. Chackra Needle (Harichackra) TaiJutsu Type: Rank D A Ninjutsu technique requiring a ninja to be able to use Jyuuken. The ninja creates small needles from the tenketsu upon their fingers that are able to slice through things made of chackra, which normally could not be broken. Hakke Kusho (Eight Trigrams Empty Palm) TaiJutsu Type: D Rank A palm thrust, capable of being done while out of arms' reach, that pushes away the victim violently with chakra. This is apparently used in a similar style as Hakkeshō Kaiten. Hakkeshou Kaiten (Hand of the Eight Divinations, Divination Whirl) TaiJutsu This is Hyuuga's ultimate defense. Utilising their great chakra discipline the user releases a large amount of the energy from all of his tenketsu on his body and proceeds to spin like a top, creating a dome of chakra around the user that will shield and stop any attack, NinJutsu or TaiJutsu. This requires a huge amount of concentration and consumes a fair amount of chakra, but its defense cannot be breached. It is also virtually impossible to copy because, aside from being a bloodline move, the person attempting to copy it would have to have the same level of chakra control. Most high skilled Jounin find it difficult to emit chakra from even a few tenketsu in the heat of battle and for the Hyuuga to have mastered this move proves that they are a Genius clan. The Branch House members are not taught this technique. Must have a level of twenty five in Taijutsu Hakkesho Daikaiten (Eight Trigram Palms Great Divination Whirl) TaiJutsu Type: Rank B A greater more powerful version of the Hakkesho Kaiten, it has a larger amount of chakra expelled from the whole body resulting in a bigger burst of chakra around the user, thus pushing back any object it stops further away violently. Must know Basic Jyuuken Hou - Hakke Rokujuuyonshou (Jyuuken Move - Divination Field, 64 Strikes) TaiJutsu This is a devastating TaiJutsu move that incorporates Jyuuken and the Byakugan. The user imagines a Divination Field with the user at the centre on a YinYang symbol and two more circles around him where there are other symbols at regular intervals on the lines. If an opponent is within the YinYang symbol or on one of the outer symbols then one of Hyuuga's deadliest attacks can be performed. After settling into a wide-footed balanced stance the user attacks 64 of the 361 tenketsu on an opponent's body with a series of graceful carefully aimed finger strikes. First he seals 2, then 4 more, then 8 more and so on until 64 of the chakra openings have been blocked with a tiny burst of chakra. Once this is done the opponent's chakra centre shuts down and all major (note: major. The user cannot mold chakra, but does not die) chakra activity stops, causing immense pain and totally incapacitating the victim's body. This critical move, once used, will more than likely end any fight, and is one of the most powerful moves in the Hyuuga arsenal. Must have a level of forty in Taijutsu. Must know up to 64 Chakra hole hits Jyuuken Hou - Hakke Hyakunijuuhashou (Jyuuken Move - Divination Field, 128 Strikes) TaiJutsu Only shown recently in the anime and not included in the manga is the next level up from the 64 strikes. Twisting his body and arms further so that his left arm virtually crosses his face directly, the user widens the Divination Field with one more circle, which has symbols at all points. He then launches into the graceful dance at double the speed of 64 strikes, aiming to seal 128 tenketsu instead of 64. Since this was not used on a person in the anime it is unsure of whether this move would actually kill an opponent. It would certainly cause double the pain, and the recovery time would be far longer as double the amount of tenketsu have been sealed. Alternatively, the user could incapacitate two opponents by sealing 64 tenketsu each. This is truly the peak of Hyuuga's Jyuuken and most likely the single most powerful TaiJutsu attack they possess. Since the speed of the strikes doubles, it is impossible to guard against it, even with jutsus that are activated lightning fast. Must have a level of forty five in Taijutsu Must know up to 128 chakra hole hits Hakke Sanbyaku Rokujuisshiki (Jyuuken Move - Divination Field 361 Strike) TaiJutsu Type: Rank A The Hyūga clans most powerful jutsu making it forbidden for normal Hyūga clan members to be taught, this technique would strike each of the special 361 Tenketsu (chakra holes) directed at a single, humanoid opponent, instantly killing the opponent with the final blow. To perform this attack, the user has to concentrate all of their chakra into the two palms of their hands to make sure every strike hits every Tenketsu precisely, thus immobilizing the opponent with every hit. The attacks in this technique are executed with speed that could match the Initial Lotus's. Hakke Sanbyaku Rokujūisshiki is a jutsu used only in the Naruto games by Hyūga Neji and Hyūga Hiashi, therefore it's generally not seen as canon. It was first shown in the video game Naruto: Narutimate Hero 3, as Neji's most powerful Ōgi. Limit: Must be able to Master all of Juken Chakra Holes Shugohakke Rokujuyon Sho (Protection of the Eight Trigrams Sixty-Four Palms) TaiJutsu Type: Rank A Hinata has developed and honed this unique variation on the traditional "Hakke" jutsu by training with bodies of water and testing it against the attacks of her teammates. The user can emit constant beams of chakra from their hands or shoot short streams, and hit even a large amount of very small targets with extremely high speed and precision, akin to Hakke Rokujūyon Shō (but obviously with longer range). With enough skill at destroying incoming threats, or alternatively sufficient power, speed and flexibility put into a large amount of arc-shaped beams, it is also possible to create an "absolute defense" effect similar to that of Hakkeshō Kaiten. Many fans have dubbed it simply the "chakra laser" (as the beams can apparently cut through iron - while training her technique, Hinata can use the beams to tear apart even kunai).
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Post by Senetue on May 14, 2006 13:16:05 GMT
Goken (Strong Fist) Suiken (Drunken Fist) Juken (Gentle Fist) KumaKenJutsu Rakanken (Achiever of Nirvana Fist) Shadow Monk --Durga Sugenya (White Tiger) --Ryu Kaigaden (Black Dragon) --Cyrte'beji Xia Lushima (Stone Demon) --Xuenchu Denka Shaiden (Dragon of Heaven) KumaKenJutsu - aad - is a sword style of arts that is taught down by from master to pupil. One may wish to make a Dojo of this style bust most keep it to themselves and teach to those they feel are prominent. The only way one may learn such techniques is if the one who teaches is a master of KumaKenJutsu. Kuma KenJutsu is the form or style that has many techniques that is dedicated to form and balance. Name: KumaKenJutsu: Kumatsuisen Rank: D Skill: TaiJutsu Effect: --- Special: Since this is a Taijutsu Technique it does not need any type of seals to help mold the chakra needed. Drawback: --- Description: An attack where the wielder strikes with a downward stab which is delivered by after a jump. The user concentrates his chakra within the stab by pushing off with enough force that breaks up the ground creating somewhat of a small boom attack. (10ft Radius) Limit: Only a master, or one who is able to use such a technique may be able to teach the one who wishes to learn. Name: KumaKenJutsu: Kumashosen Rank: D Skill: TaiJutsu Effect: --- Special: Since this is a Taijutsu Technique it does not need any type of seals to help mold the chakra needed. Drawback: --- Description: An upward double handed slash often delivered by a lunge. The main target is usually the neck. One concentrates the chakra within them by pushing off with enough force which ignites a powerful wind blast creating wind cutters from within. Limit: Only a master, or one who is able to use such a technique may be able to teach the one who wishes to learn. Name: KumaKenJutsu: Kumatshuishosen Rank: C Skill: TaiJutsu Effect: --- Special: Since this is a Taijutsu Technique it does not need any type of seals to help mold the chakra needed. Drawback: --- Description: Rapid combination of Kumatsuisen and Kumatsuishosen Limit: Only a master, or one who is able to use such a technique may be able to teach the one who wishes to learn. Name: KumaKenJutsu Kumameisen Rank: C Skill: TaiJutsu Effect: --- Special: Since this is a Taijutsu Technique it does not need any type of seals to help mold the chakra needed. Drawback: --- Description: The user concentrates the power within him as the user quickly slams along the ground at super fast speeds which causing a miniature sonic boom. (20ft Cone) Limit: Only a master, or one who is able to use such a technique may be able to teach the one who wishes to learn. Name: KumaKenJutsu: Kuzukumasen Rank: B Skill: TaiJutsu Effect: --- Special: Since this is a Taijutsu Technique it does not need any type of seals to help mold the chakra needed. Drawback: --- Description: In all forms of Kendo, there are nine vital target points: Right shoulder, left shoulder, right arm, left arm, right leg, left leg, roin, head, and chest. All forms of attack and defense thus focus on these points using chakra creating godlike speed which strikes all nine points at once, making almost any defense impossible. Limit: Only a master, or one who is able to use such a technique may be able to teach the one who wishes to learn. Name: KumaKenJutsu: Kumakansen Rank: C Skill: TaiJutsu Effect: --- Special: Since this is a Taijutsu Technique it does not need any type of seals to help mold the chakra needed. Drawback: --- Description: A swing of the blade that takes advantage of the entire body’s turning motion to dodge an enemy’s attack or to bypass an enemy’s defense, striking immediately after. The way it works is, the person focuses on his strength and speed with his chakra. When a person attacks lets say along his right side he quickly jukes right making a full frontal spin as he bypasses the attack followed by an immediate attack of his own. When attacking it the speed of the blade is so immense that wind cutters is created along with the slash. Limit: Only a master, or one who is able to use such a technique may be able to teach the one who wishes to learn. Name: KumaKenJutsu: Kumakansen Tsumuji Rank: C Skill: TaiJutsu Effect: --- Special: Since this is a Taijutsu Technique it does not need any type of seals to help mold the chakra needed. Drawback: --- Description: The user quickly focuses the chakra within his speed as he holds the sword out to his chest. Using his wind techniques previously learned he quickly pushes off using the wind cutters as he spins around quickly in such a force that would nullify small attacks such as charging attackers, or perhaps weaponry. Limit: Only a master, or one who is able to use such a technique may be able to teach the one who wishes to learn. Name: Sugizou Rank: “B” 40 TaiJutsu, 20 for each additional Skill: TaiJutsu Effect: Creates an After Image of Self Special: --- Drawback: Can only be done three times a day after learned due to abuse within Muscles, but each time trained one may do more and more. Description: The after image technique is the technique that allows the user to move side to side with extreme speed and towards a general direction creating an after image of the person. When learning this technique a person may only do three after images per day if. If one wishes goes more then this number tissue has a chance to rip and tear. To be able to do more then three per day one they must train for each. Limit: Only a master, or one who is able to use such a technique may be able to teach the one who wishes to learn. Name: Shibokumame Rank: “A” 20 Gen, 60 Tai Skill: TaiJutsu, GentJutsu Effect: Puts fear within the eyes of the opponent showing that they can be killed. Special: When accurately done the vision of pink blooming lotus falls over the opponents eyes Drawback: --- Description: This Gen/TaiJutsu technique is greatly unique due to the way it works against those they fight. This move needs the Sugizou to make it work and short range possibility to make the technique work. When accurately performed the after image allows a sense of distraction upon the enemy as the KumaKenJutsu attacks from the behind. The user flips to the hilt of the sword as it is quickly strike upon a certain part along the lower back. As this is done and by only hitting that part in which is considered Fatal with the blade’s end. Using the shear speed and concentrating your chakra when hit an image of blooming pink lotus blossoms should appear in front of heir eyes. Such a technique is used to put fear within the mind of the opponent letting them know that they can be killed. This is a move that is used to hope an opponent would detest from fighting or perhaps change ways. Limit: Only a master, or one who is able to use such a technique may be able to teach the one who wishes to learn. Needs to know Sugizou first. Name: Shibokumame - chimei Rank: “A” 20 Gen, 60 Tai Skill: TaiJutsu Effect: --- Special: --- Drawback: --- Description: This technique is the same as the basic Shibokumame except for the fact that this is the fatal version. This version stabs the blade along the fatal spot of the back. Limit: Only a master, or one who is able to use such a technique may be able to teach the one who wishes to learn. Non fatal towards Players except along permission. Name: Yojisendokumavijon Rank: “B” 40 Taijutsu Skill: TaiJutsu Effect: Creates a Fake death within a person. Special: Avoids vital spots by hitting a certain spot on the body creating a fake death for a few moments. Drawback: Must know the anatomy of the human body or else outcome may be dire. Description: A move that uses the combination of knowing the concept of the Anatomy and focuses chakra within the body allowing one to be able to do a move upon the opponent that seems somewhat fatal. It is an attack where the user does an immediate sword thrust around the stomach area avoiding all fatal areas of the body. Once this area is struck the opponent passes out from the pain and seems somewhat dead for five turns. Limit: Only a master, or one who is able to use such a technique may be able to teach the one who wishes to learn. To learn one must have a massive account of knowledge of the anatomy is. Must train vigerously to strike the area. When first learned with anatomy there is a fifty percent chance to fail striking a fatal area. Each time executed the percentage goes down by five percent. If once learned without anatomy training there is an eighty percent chance of fail. If still does not go through anatomy training and when executed percentage goes down by three percent instead of five. Name: Fuuinkumasaigokadai Rank: “A” Skill: Seal Technique. Effect: Creates a massive explosion in hopes of destroying opponent Special: Must do Bear, Rat, Ox, Dragon, Rabbet, Bear seals in that order. Drawback: Must be used as last resort for user may parish as well. Description: This is somewhat of a seal technique, and considered a last resort technique. The fighter uses a mass amount of blood, cutting his hand straight across of a specially made katana, a sword that is capable of holding the blood yet sharp, incredibly sharp. When their hand is cut the fighter continues their attack upon their opponent as they press their sword along the ground here and there. Once done the user has created a large circular blood seal along the ground as the opponent is in the middle of the seal. After that the user quickly does their hand seals. A KumaKenJutsu master is usually taught in learning the seals of the bear, rat, ox, dragon and rabbit in the art of one handed seal so they are able to hold their sword once done the fighter presses their hand along the blood as a massive light occurs, creating a massive explosion destroying their opponent. Limit: Only a master, or one who is able to use such a technique may be able to teach the one who wishes to learn. When done fifty percent chance user may die as well, one hundred percent chance of knock back, and is knocked out due to the blast and blood lost. Most likely would be out for weeks if alive.
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Post by Senetue on May 14, 2006 13:16:46 GMT
Goken (Strong Fist) Suiken (Drunken Fist) Juken (Gentle Fist) KumaKenJutsu Rakanken (Achiever of Nirvana Fist) Shadow Monk --Durga Sugenya (White Tiger) --Ryu Kaigaden (Black Dragon) --Cyrte'beji Xia Lushima (Stone Demon) --Xuenchu Denka Shaiden (Dragon of Heaven) Rakanken (Achiever of Nirvana Fist) - aae - Jirōbō has several Taijutsu styles in his arsenal. These include his HōShō (Demolishing Palm), a palm strike to the chest which is capable of knocking an opponent approximately 30-40 feet back. TokKen (Shoulder Thrust), a charging strike with his shoulder. Shōnutssu (Rising Knee), a hard uppercutting knee strike. ShōGekiShō (Rising Palm Attack), a hard thrusting palm attack that can send his opponent flying. AtsuShō (Pressure Palm), a powerful driving palm thrust. And finally GanGeki (Boulder Attack), another powerful fist strike. HōShō (Demolishing Palm) Type: Rank D A palm strike to the chest which is capable of knocking an opponent approximately 30-40 feet back. TokKen (Shoulder Thrust) Type: Rank D A charging strike with his shoulder. Shōnutssu (Rising Knee) Type: Rank D A hard uppercutting knee strike. ShōGekiShō (Rising Palm Attack) Type: Rank D A hard thrusting palm attack that can send his opponent flying. AtsuShō (Pressure Palm) Type: Rank D A powerful driving palm thrust. And finally GanGeki (Boulder Attack) Type: Rank D Another powerful fist strike.
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Post by Senetue on May 14, 2006 13:17:08 GMT
The Shadow Monk - aaf - an ancient clan that long ago was a super power in the ninja world. Long ago in the Feudal era, the Shadow Monk were the world renowned assassins and mercenary hunters. Kings and peasants alike all came to ask the clan for help, to seek their services. Life was good for the clan of the Shadow Monk back in the old days.
All of that changed during a raid on their clan by a band of three kings, Ieyasu, Nobunaga, and Masemune. The three kings overpowered the clan in a bloody struggle, banding together when the clan refused to league with any of the three. After the bloody battle, the clan was scattered to the four winds, becoming mercs for hire and sharing their teachings with those they found worthy.
Through the years, the Shadow Monk techniques began to be lost to time and the Shadow Monk began to be forgotten. Most Shadow Monk died with their stored knowledge of the martial arts and the jutsus, but a handful still lived to pass on the legacy of the Shadow Monk.
Clan Restrictions: Only a few masters are left alive to pass along the techniques of the Shadow Monk. (3 masters left in the world) They hold a test to see if a person is worty or not to recieve their teachings. (Taijutsu must be a 20 and Genjutsu must be a 15 to be taught by a master.)
Clan Jutsu: Shadow Monk- Stage 1 The first stage of the Shadow Monk bloodlimit is an agility enhancer. Through the use of chakra, directed to the legs and feet of the user in a mass quantity, the user can become faster than before imagined. The user must concentrate his entire being on the chakra within the body and push all but a small amout to the legs and feet. This will cause the tendons and sinew to strengthen temporarily and tighten to make the spring and retraction in the legs quicker. The chakra to the feet causes extreme grip to occur, allowing the user to move a quick as possible over any surface. During this time, the user becomes a blur to his/her opponent and becomes harder to target, as if something is wrong with the eyes. Side effects - After use of this technique, the user slows down to half speed, as if in mud. (slowed 2 turn) The senses become dull and balance becomes harder. (unstable 1 turn) If technique is used excessively, there is a 48% chance that the user will retain all side effects for 4-6 months. (50 uses before chance kicks in. Mods decide if effects are permanent.) Genjutsu 20, Ninjutsu 15, Taijutsu 10, all but 5 points of chakra to use technique. Duration 2 turns Separate from stage 2 and 3 Useful only in conjunction with Thousand Shadow Strike jutsu.
Clan Jutsu: Ghost ninja- Stage 2 The second stage of the bloodlimit enhances the users reflexive properties and senses. When Ghost ninja is invoked, the chakra is directed to the calf and forearm muscles. The same technique for using this stage applies like in the first stage. Sight, sound, taste, touch, and smell are enhanced three fold when stage two is active. The user is able to see farther than before and focus the sight much better, allowing the user to notice even the most minute details. Hearing becomes enhanced as well, making it difficult to sneak up on the user. The other senses also undergo such a change as sight and sound. The reflexes are incresed two fold as well, making it difficult to catch the user off guard. The user's twitch muscles become more refined and the nervous system becomes twice as responsive. This enables the user to obtain a quicker reaction time and allows him/her to evade quicker than usual. Side effects - Due to the enhancements, when the bloodlimit finishes, all of the senses dull to half strength. (Disorientation 1 turn) The reflexes dull as well, the nervous system dropping to 45% active capacity. (slowed 3 turns) Excessive use may cause the users nervous system to shut down completely, causing paralysis from the neck down. (60% chance after 50 uses) Duration 3 turns. Seperate from stage 1 and 3 Genjutsu 40, Ninjutsu 30, Taijutsu 20, half chakra to use.
Clan Jutsu: Shadow Demon- Stage 3 This is a technique that is used to enhance the body strength and bolster the defense. The user must focus the chakra into the arms and flesh very carefully. The chakra in the flesh must be slightly solidified, a dangerous process that could kill the user. The chakra in the arms must fuse with the triceps and biceps. The chakra in the arms causes the strength to enhance by three fold, making the user able to perform amazing feets of strength and deliever blows with more impact. This is a very dangerous, because the user might end up severing the muscle tissue with the chakra, causing it to fold and cause spasmatic trauma to the arms. The chakra used for the flesh causes the users defense to rise two fold and makes it harder to penetrate. By this, the user is able to half the damage done to him/her and continue to fight longer than usual. The danger in this technique is that the user might solidify the chakra too much and severe his epidermus from the rest of his body, causing instant death. Side effects - After technique is finished, the user is drained of strength and weakened greatly. (Strength down by half and defense down by half for 3 turns) The user also suffers extreme hunger. (stomach pains until food is consumed) Genjutsu 60, Ninjutsu 45, Taijutsu 30, 35 chakra needed. Duration 2 turns. Seperate from stage 1 and 2
Thousand Shadow Strike Rank: C Skill: Taijutsu Effect: none Special: Shadow Monk bloodlimit stage 1 must be in effect for use. Drawback: After use, user becomes dizzy and unbalanced (vertigo 1 turn. Unbalanced 1 turn) Description: The technique Thousand Shadow strike is a technique that Coal created after studying his mentors bloodlimit. This technique uses the remaining chakra of the user to enhance the speed of the arms, not the strength. The user than circles around the opponent in a flash of movement, stopping momentarily to strike, and then moves again. This causes an after image to be left behind that strikes at the opponent instead of the actual user. The blow from the after image is very real, having already been sent by the user. Limit:
Dark Blade Rank: C Skill: Ninjutsu Effect: none Special: A horizontal or vertical sweep of the weapon. 10 points of chakra to perform. Travels 20-40m before disappation Drawback: Fatigue after use( rest 1 turn) Only travels in a straight line and is very easy to evade. Description: The user must focus his/her chakra into a weapon that they are holding. The user must then concentrate on making the chakra slightly solid, allowing it to cut through objects at a molecular level. Once focused, the user must then slash the air with the weapon, sending the chakra out in a thin violet blade that is hard to detect. The user feels a draining sensation and must rest after the use of this technique while the blade itself continues for up to forty meter, cutting anything in its path, and then vanishes. Limit:
Ghost Step Rank: D Skill: Genjutsu Effect: invisibility Special: None Drawback: After use, user feels disoriented (nausea and unbalanced 1 turn) Duration 2 turns. Description: The Ghost Step technique was designed as a espionage tool for assassinations. This technique make the user invisible to the eye by infracting the light around him/her and blending in with the surroundings. The user only has a short amount of time for this technique to be effective and must be quick when applying this to situations. Afterwards, the user is snapped back into visibility so hard that the balance and the stomach feel the effects. Limit:
Ryu ima goden (Dragon fists) Rank: "C" Skill: Taijutsu Effect: Stronger strikes More damage from a taken blow Special: seal of the Dragon Drawback: lowers defensive ability while raising attacking ability (Speed) Description: Ryu gen Kizer is a fighting style created by the Shadow Monk to allow them to strike an opponent in more vital areas than normal martial arts would allow. The user relys more on strength and speed, rather than defense and evasion, causing numerous oppenings to appear in the user's defense. Limit:
Ryu lu shigen (Kicks of the Dragon) Rank: "C" Skill: Taijutsu Effect: Allows for faster strikes Less attack power Special: Seal of the Dragon Drawback: While this technique lets the user move faster in his attacks, only kicks are availible in this move and it lowers attack power. Description: This technique was one of the first created in the Shadow Monk clan. Ryu lu shigen is a technique that utilizes speed and the reach of the legs as its attack. No defensive ability is lost when using this technique, but the attacks are not as effective. Limit:
Ryu fuuen washima (Dragon body) Rank: "C" Skill: Taijutsu Effect: Raises defense lowers speed Special: Dragon seal Drawback: While increasing the defense, this technique makes the user a bit sluggish. Description: This technique was made for battling the more hardy demons that the Shadow Monk used to hunt. Ryu fuuen washima increases the defense, but in doing so, lowers the speed to nearly a walk. This technique is usually used when one wants to counter an attack or rest for a bit. Limit:
Durga Sugenya (White Tiger) Rank: "B" Skill: Taijutsu Effect: Raises speed and evasion Special: Tiger seal Drawback: lowers defense and attack tires the body quickly and forces it to rest after three turns (rest 1 turn) Description: The Durga Sugenya technique was created by Migamara Sugenya, also known as the white tiger. This technique enhances the users speed and evasive abilities, but weakens the user to the point where if struck, he/she would most likely be defeated. Chakra changes to a white color that is meant to symbolize Migamara. Limit:)
Ryu Kaigaden (Black Dragon) Rank: "B" Skill: Taijutsu Effect: Raises strength and speed, but drains the user's energy faster. Special: Dragon seal Drawback: After three turns the user must rest (rest 1 turn) Description: This technique was created by Bukenji Kaigaden, leader of the Black Dragon squad in the Shadow Monk. The technique uses the body's speed and strength excessively, causing the strikes to be faster and stronger than usual. Unfortunately, due to the strain placed on the body during such a technique, the user must rest after only a short while. Chakra changes into a black color for the duration of this technique as well, symbolizing Bukenji. Limit: Basics ---------------------------------- Kokuuro Rank: "E" Skill: Taijutsu Effect: disarm Drawback: leaves an opening in defense Description: As the opponent attacks with his/her weapon, the user blocks the blow and locks weapons. After this is accomplished, the user than moves his/her weapon in a circle to loosen opponents grip and finishes with a powerful flick that should send the weapon flying into the air.
Ze'ena Rank: "E" Skill: Taijutsu Effect: Trip Drawback: Easily avoided Description: The user performs a hookleg attack (like on Shaolin Soccer) and attempts the catch the opponents leg in the fold of his/her leg. The user then continues the move until he/she is at the point where his/her front is to the ground. The user then pushes off of the ground causing opponent to flip and lose bearings. Limit: Must be taught by Bukenji or Shaolin
Tosugenma Rank: "D" Skill: Taijutsu Effect: Combo attack with weapon Drawback: none Description: The user jabs at the opponent twice with his/her weapon and then performs a horizontal sweep with the weapon. The user uses this momentum to swing the weapon around for a cleave attack on the opponent. The user can also use the momentum to perform a devistating uppercut as well.
Advanced ---------------------------------- Roshengen Rank: "D" Skill: Taijutsu Effect: Disarm along with throw Special: Drawback: Depends on strength of user to throw opponent Description: When the opponent attacks, the user must avoid the attack to begin the technique. Then the user must grab the opponents wrist and twist, sending a sharp pain through the opponents arm. Next the user must grab the opponent by the shirt or between the legs and launch him/her through the air. Jugenii Rank: "C" Skill: Taijutsu Effect: Multiple strikes plus temperary paralysis to a limb Special: must be unarmed Drawback: Might not always paralyze (50% chance) Description: The user must move well within range of the opponent and grab him/her on the shoulders. After this is accomplished, the user then brings a knee into the groin (if male) or stomache (if female) of the opponent. The user than spins around the opponent, ending up in the back, and places two fingers on opponents spine. The user then pushes in and twists on either the second vertibrae(left arm), the forth vertibrae(Right arm), the fourteenth vertibrae (Left leg), or the sixteenth vertibrae (right leg) The paralysis lasts for two turns
Xuen'qume Rank: "B" Skill: Taijutsu Effect: Counter Drawback: Defensive openings for other attackers Description: The user backs away from an opponent and waits for the attack. When opponent does attack(must be with a melee weapon), the user avoids and counters with a swift strike to an exposed part of the body. The user must then move away swiftly. When the opponent attacks again, the user evades like before, but this time the user strikes a vital spot on the body. If the attack is a lunge, the user strikes the kidney, if horizontal swing, the user strikes stomache or groin, if vertical slash, the user strikes one of the arms, if diagnal slash, the user strikes face or throat.
Cyrte'beji Xia Lushima (Stone Demon) Rank: "A" Skill: Taijutsu Effect: Increases defense, attack, and counter ability Special: Dragon, tiger, and snake seals Drawback: This technique makes the user slow to a walk and puts tremendous strain on the body. Duration 3 turns rest 2 turns Description: A technique created by Goshima Xia Lushima, also known as the Stone Demon. This technique enables the user to attain a more perfect defense while allowing strikes that are much stronger than usual. At the same time, this technique allows the user to counter an attack more effectively than usual. Chakra becomes a slate-grey color mixed with red and the user grows tiny claws from their finger tips, symbolizing Goshima. Limit:
Xuenchu Denka Shaiden (Dragon of Heaven) Rank: "S" Skill: Taijutsu Effect: Enhances attack, defense, speed, evasion, and counter abilities Special: All twelve seals Drawback: Due to the amazing strain of this technique, user must be put to bed rest afterwards. Duration 4 turns Rest 1 day Multiple uses may cause vegitative state. (30% chance of full paralysis) Description: This technique was created by Xuenchu Shaiden during a rage coupled with the third stage of the Shadow Monk. This technique enchances the body completely, making it a perfect fighting machine for a short while before it completely shuts down. This technique can only be used during the third stage of the Shadow Monk. Xuenchu Shaiden sealed the knowledge of this technique inside the mind of his son, Coal Shaiden, to be broken when he became strong enough to begin learning it. Caution is advised. Limit:
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katon gyoken no jutsu
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Post by katon gyoken no jutsu on Apr 4, 2007 3:20:41 GMT
fire ball jutsu snake tiger monkey boar horse tiger compression jutsu dragon boar rat ram ox tiger horse boar tiger bird ox snake tiger ox monkey boar monkey rat ram, press (pusshes large amounts of chakra into 6 of the 8 vital areas ending up with the same out come as opening the 8 gate of death)
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Post by centrsnabcreesse on Aug 7, 2019 10:03:54 GMT
Главный сервис Я. такси Самара даёт возможность вам вызвать транспортв то место города или района которое вам нужно. Сделать заказ авто вы можете несколькими способами: по телефону через оператора, на сайте Яндекс такси, мобильное приложени.. Вам требуется назвать время когда нужна автомобиль, свой номер сотового телефона, местоположение. Заказывают Яндекс такси с детским авто креслом для перевозки детей, вечером после встреч лучше воспользоваться Я. такси, чем, например, садиться в транспортное средство нетрезвым, на вокзал или в аэропорт удобнее пользоваться Яндекс такси и не искать где оставить свой автомобиль. Расчёт выполняется безналичным или наличным переводом. Время прибытия Я. такси составляет от 3 до 5 мин ориентировочно. Плюсы работы в нашем Я такси: Моментальная регистрация в приложение, Не очень большая комиссия, Оплата мгновенная, Постоянный поток заявок, Диспетчер постоянно на связи. Для работы в такси водителю необходимо оформиться самому и машину, это займёт не больше 5 минут. Процент агрегатора будет составлять не больше двадцати процентов. Можно получать заработную плату в любое время. У вас постоянно обязательно будут заявки. В случае вопросов сможете соединиться с круглосуточно работающей службой сопровождения. Yandex такси даёт возможность гражданам быстро добраться до места назначения. Заказывая данное Yandex такси вы получаете первоклассный сервис в городе. работа в такси самара на личном авто = как устроиться в яндекс такси в самаре
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maid cleaning services near me
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Post by maid cleaning services near me on Aug 11, 2019 5:59:45 GMT
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Post by creesse on Sept 28, 2019 20:39:45 GMT
Когда лобовое стекло трескается и потребуется замена, то вам в автосервисе два вида авто стекл: оригинальное и послепродажное. Выбирайте. Авто стёкла, как и любые другие авто зап. части автомобиля, делятся на уникальные и неоригинальные. Подлинные стекла издаются либо на АВТОЗАВОДЕ, занимающемся выпуском автомашин, либо у подрядчиков автоконцерна, выпускающих запасные части по лицензии завода, те что напрямую устанавливаются в производимые автомобили. Авто магазин Фуяо ведет реализацию Авто стёкл по всей стране. Установкой Автомобильных стёкл Занимается наша компания. Полировка автостекл. Очень частым дефектом теперешнего автомобиля стало утеря автомобильным стёклом прозрачности из-за потёртостей, царапин, как правило, от стеклоочистителей. В угоду сохранности клиентов создатели производят лобовые стёкла от автомобиля из довольно мягких видов стекла, что и делает этот пробел часто встречаемым. Частые повреждения автостекл бывают: незначительные, глубокие, средние повреждения. Наша фирма устанавливает автостекла как на отечественные, так и на зарубежные автомобили а также на габаритные тачки. Корпорация фуяо изготовляет автостекла на заказ. Официальный офис продаж автостекол в Самаре автостекла Самара
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